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Franky's 1st Christmas
Description'Twas the night before Christmas, when all through the house In Franky's 1st Christmas you must guide Franky to the lairs of 6 monster so that they can teach him their favorite thing about Christmas. Meanwhile, Van Helsing will be investigating the monsters and hunting them when he can. Each monster card has two sides. The front includes their ability to persuade other monsters and a special power. The backside shows their Christmas lesson and how nervous they are to teach it. The Dr. Jekyll card is slightly different - he doesn't teach a Christmas Lesson. Rather, he turns into a Mr. Hyde. Mr. Hyde can still be used, but he's far more clumsy and less efficient than Dr. Jekyll. The monsters will roll dice to try and convince each other to teach Franky his Christmas lessons. Each monster has distinct success values, making each roll in the game unique. Some monsters may instead use a special power to distract Van Helsing from his investigation or give other monsters a benefit. How the monsters use their actions is entirely up to you! Each turn has 7 phases. You win the game by teaching Franky all 6 lessons of Christmas and escaping from Van Helsing. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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