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Things From Another World
Reich of the Dead
Reich of the Dead
by Reaper Miniatures, Koplow Games, Stractical Concepts (2008)
Player Count
2 to 6

Playing Time
1 hour
Categories
  • Political
  • Card Game
  • Dice
  • Horror
  • Miniatures
  • World War II
  • Zombies
  • Designers
  • (Uncredited)
  • Jamie Slaughter
  • Jon Tasso
  • Mechanisms
  • Tile Placement
  • Roll / Spin and Move
  • Hand Management
  • Dice Rolling
  • Artists
  • Jason Kirckof
  • Family
  • Tube Games
  • Rating: 6/10 from 1 users

    Description

    The time is January 27th 1945.

    Allied Command HQ
    Excerpts from the Wolf Group Briefing
    Without cause the Germans winter offensive through the Ardennes Forrest has abruptly come to a halt. Along the entire front, hordes of refugees have flooded into Allied camps all telling the tales of the dead coming back to life. Something has gone horribly wrong and zombie German Army humanoids, known as Kroids, are attacking with organized military efficiency.

    - Who is leading the Kroids?
    At this time we have no idea who, or what, is controlling or leading these Kroid forces. Reports have led to speculation that the leader of the Kroids is a summoned demon that was resurrected or awakened by the experiments of the SS Project Diabolus team at Castle Wewelsburg in Germany.

    - Where do the Kroids come from?
    All we know at the moment is that they are the reanimated remains of fallen soldiers or zombies – but not the mindless zombies seen in the Dracula movies we watched in the theaters as kids. Instead, these zombies appear to independently think and communicate. As they attack and kill our troops their ranks grow in numbers. What we do know is that a dead soldier, in any condition, burned, missing limbs or shot all to hell will, if not 'finished,' rise as a Kroid within 24 hours. A 'finished' corpse is one that has had its head removed.

    - Why are the Kroids here and what do they want?
    Sadly we have no idea. We believe this is the result of same wacky Nazi secret weapon experiment gone horribly wrong and we will just have to deal with it as best as we can. We do know that a Nazi machine called the Cyclomatron was built and activated by a team of SS scientists and engineers working at Castle Wewelsburg in Germany. Somehow this machine is the power behind these Kroids.

    - How do we defeat the Kroids?
    To date our strategy has been one of attacking the Third Reich's ability to wage war. We have been very successful in dismantling their infrastructure by destroying factories, refineries and transport. We have denied them the ability to manufacture and deploy the tools of war. The Kroids have no supply lines and they pick their tools of war up off the ground. They do not need to eat; they do not need to sleep. Their machines do not run on gas and ball bearings. Simply put, we have to change our entire strategy. As commanders you must think with your head. A casualty in your command is a new recruit for the Kroid army. The orders you have already received detail our current strategy, which is one of containment. Until further notice we are going on the defensive.

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