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Wizard Roll
DescriptionDescription from the publisher: Players take turns rolling two custom dice to try to match the pattern on their Spell Card. Each spell card is worth a varying number of points depending upon the difficulty of completion (2-5 points). A magic wand result on a die also allows you to force an opponent to return his runes/elements to the bank, preventing them from completing their Spell Card. First player to seven points wins. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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