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The Ancient Americas: Cities of Promise
The Ancient Americas: Cities of Promise
by (Unpublished), Family Game Designer LLC (2012)
Player Count
2 to 4

Player Ages
  • Card Game
  • Civilization
  • Word Game
  • Real-time
  • Designers
  • Tom Perlmutter
  • David F. Coleman
  • Mechanisms
  • Variable Player Powers
  • Hand Management
  • Pattern Recognition
  • Artists
  • David F. Coleman
  • Family
  • Crowdfunding: Kickstarter
  • Rating: 0/10 from 0 users


    From South America to Central America to North America there are remnants of large civilizations that have disappeared leaving behind only the ruins of temples, city structures and fragmented settlements. The Ancient Americas are shrouded in mystery and intrigue. The people were religious with a fashionable culture. Their cities were the central hub to life and these civilizations enjoyed much abundance and prosperity all while in the midst of conflicts that were trying to destroy them.

    General Rules

    This game is for 2 to 4 players ages eight to adult. Players build a 'city of promise' by building their civilization with important structures and with valuable characters that then defend the city from corruption's power.

    Building Cards - Throughout the deck are Building Cards. To build structures for the 'cities of promise' and to use important historical figures within the cities, a player must try to collect specific cards and in the right amounts. Some cards cost more than others and the value of the cards vary in power. Players who gain the right building cards pay the cost of the card and a new part of the city is then added.

    Game Timer - Corruption Cards play as timing cards and determine when the game ends. When the 18th Corruption Card is placed down the game ends for all players.

    Each player add up their cities power points. If the total is greater than the total points of Corruption Power Points then they have WON! Yes, that's right, there can be more than one winner in this game making it more rewarding for the whole family. And if the friendly competition is that HIGH you can find out who's city had the most strength and they can be the Grand Winner!

    Types of Cards

    Corruption Cards - New cards are drawn at the beginning of every turn. Any time a Corruption Card is drawn it must be played during the player's turn and added to the Corruption Card area (typically the middle between all players).

    Building a City - Players that purchase City Cards with the Build Cards will be able to piece the city together in any combination left to right or right to left. As players strive to get the better City Cards it may be necessary to discard unwanted or undesirable City Cards in the hopes of gaining a better one on the next draw.

    Specialty Characters - Character Cards can be added to your city by purchasing them with the Build Cards and then placing them under the correct City Card they belong to. These cards also have a power point value so players can seek to add the best characters to their city to give it the best advantage.

    Bonus Power Points - Saints Cards, Resources Cards, and Faith & Works Cards can be stored under Character Cards for later purchases of City Cards and Character Cards. Unused Build Cards can add additional power points at the end of the game.

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