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Sea of Plunder
DescriptionKickstarter Link: https://bit.ly/Seaofplunderks Sea of Plunder is a light weight strategy game about treasure hunting in which you are a merchant ship sailing across the endless sea, racing to get to mysterious treasure islands while at the same time gathering goods from port cities,dodging pirates, getting pushed around by hurricanes, and stealing cargo from the other merchants/treasure hunters! Scoring and Goal: Four things are taken into account for scoring at the end of the game. Game Play: Players take turns in clockwise fashion. They will draw two cards and add them to their hand. They then choose to play a card (a treasure map, port city, or action card) these will commonly affect the active player (Exceptions would include some action cards). The player then chooses to discard a card. The card discarded allows the player to choose a pirate on the map and move it accordingly Player Powers: Each player has a unique player power that allows for new strategies and replayability! Action Cards: Allow the player to preform more complex combos or implement some take that upon the other players. Event Cards: These are cards that are dispersed throughout the draw deck. When they appear they do not count as one of your draws or plays but they are played immediately and affect all players. Treasure Islands: The game starts with one treasure island in the middle of the board. When a player sails across a treasure island they have now discovered it and found the treasure. That treasure island will disappear off the map and a new treasure island location will be randomly generated. Event cards such as "Tales of More Treasure" cause new treasure islands to be generated onto the board so that by the end of the game there are multiple options of islands that you can choose to sail towards. The Pirates: There are four pirate ships that can be moved across the board according to each players discard. You can use the pirates to discover the treasure islands (the pirate would get the treasure) if an opponent is getting to close to it for comfort. You can also sail the pirate into another player forcing them to lose a good or accumulate debt. You may also place a pirate on the port cities to help blockade your opponent merchants from gathering the goods from that city. Game End: The game end can be triggered in two ways. When a player has collected 3 treasures or when the pirates have collected 6 treasures. When the game end is triggered, the players finish the round and then calculate final scoring. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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