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Sailor's War in the Pacific
Sailor's War in the Pacific
by GMT Games, Jibsail Games (2017)
Player Count
1 to 2

Playing Time
2 hours to 4 hours
  • Political
  • Wargame
  • World War II
  • World War I
  • Designers
  • Mark Herman
  • Geoff Engelstein
  • Kazuya Nagahama
  • Mechanisms
  • Auction/Bidding
  • Hex-and-Counter
  • Simulation
  • Area Control / Area Influence
  • Artists
  • Kazuya Nagahama
  • Family
  • Continent: Europe
  • Rating: 0/10 from 0 users


    Sailor's War in the Pacific is a strategic level wargame of the Pacific War from the viewpoint of the shipping industry. Japanese player classifies transport ships into three divisions and uses them: A) ships for army's logistics, B) ships for navy's logistics and C) ships for transportation of natural resources from Southeast Asia to the mainland of Japan. Allied player aims to destroy these ships. If there is no resource in the mainland of Japan at the end of final turn, Allied player wins. Otherwise, Japanese player wins.

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