Advertisement

Active Sellers
Calendars
FUN.com
Things From Another World
Puzzle Master
Critical Hit! - Volume 3, No. 1
Critical Hit! - Volume 3, No. 1
by Critical Hit, Inc. (1997)
Player Count
1
Categories
  • Wargame
  • Expansion for Base-game
  • World War II
  • Mechanisms
  • Modular Board
  • Secret Unit Deployment
  • Simultaneous Action Selection
  • Hex-and-Counter
  • Simulation
  • Dice Rolling
  • Family
  • Advanced Squad Leader
  • Magazine: Critical Hit
  • Rating: 6/10 from 4 users

    Description

    Fifth issue of "The Independent Journal of the ASL Hobby"

    From the table of contents:
    Toasting Marshmallows by Charles Markuss & Shaun Carter
    Holding the Line by Robert Modarelli
    Scenario Design by Steven C. Swann
    Yad Mordechai by Steve Parillo

    Scenarios:

    CH51 The Sonnenburg Hotel - British paratroopers try to defend a hotel from a mixed force of SS with a flamethrower tank during Operation Market Garden.

    CH52 Gross Deutschland’s Doorknockers - French mounted cavalry and tanks must knock out a German anti-tank gun company in the early stages of the France 1940 campaign.

    CH53 At the Crossroads - The Soviets have to clear the area of Polish defenders during the Polish-Soviet War of 1919 to 1921.

    CH54 Brew Time - German Tiger tanks happen upon British armor while their crews are taking time for tea in this hedgerow battle shortly after the D-Day invasion.

    CH55 Lighter than a Feather - American Marines must dig the Japanese out of their caves on the Shuri Line on Okinawa.

    CH56 The "Stalingrad" of Kursk - The Germans are on the attack near Ponyri during the battle for Kursk.

    CH57 Yad Mordechai - Egyptian forces are assaulting an Israeli Kibbutz in the 1948 Arab-Israeli War.

    CH58 Death Ride - An all armor battle during the Battle of Kursk with German Tiger tanks on the offensive against Russian T-34’s.

    CH59 Bucking for Sergeant - The US Army must push the Japanese off a snow covered hill on Attu, Alaska.

    CH60 Return to Luxembourg - A German infantry company with armor support clashes with an American infantry company in the pre-dawn light early in the Ardennes offensive.

    CH61 Prothero’s Hook - Australian infantry must flank a hill occupied by a dug in Japanese gun with supporting infantry during the ongoing battle for New Guinea.

    CH62 Tanigawa’s Outpost - Two American infantry companies must dig the Japanese out of their cave defenses during the battle for Okinawa.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: Statesboro monopoly | Drunkopoly | factory funa0 | yolo | Spanish Taboo | help | palystation 5 | Wyoming | abalone replacement marbles | Perry mason game | Trivial pursuit country music | Martin trivia cards | Beauty and the beast monopoly | stephen king monopoly | fungi | temple+texa | blacj | cheech and chongopoly board game | lift it | St.+Bernard+parish | kaos ball | ragdol+ball | file:///etc/passwd | outsmart game | STEAL ART | Specter | Rummikum | cart | Bridge buster | Mini arcade stranger things
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us