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Fleet Commander: 1 – Ignition
Fleet Commander: 1 – Ignition
by Capsicum Games (2014)
Player Count
2

Player Ages
12+

Playing Time
1 hour
Categories
  • Science Fiction
  • Miniatures
  • Designers
  • Didier Dincher
  • Elwin Charpentier
  • Mechanisms
  • Secret Unit Deployment
  • Hand Management
  • Dice Rolling
  • Grid Movement
  • Artists
  • Antoine Schindler
  • Antoine Bergerat
  • Family
  • Fleet Commander
  • Player Count: Two Player Only Games
  • Rating: 7.83/10 from 253 users

    Description

    Fleet Commander: 1 - Ignition

    Step into the shoes of an interstellar admiral in just a few minutes. With your fleet of powerful spaceships, enter the zone of battle in which Frigates, Destroyers, and Battleships compete tirelessly under your command for supremacy over the known universe.

    Fleet Commander: 1 – Ignition is a space battle game with miniatures for two players. Each player controls a fleet of seven ships on a 5 x 5 checkered board, which may integrate terrain features such as asteroid fields. In turn, a player chooses three dice among his Command Dice, throws them, and either acts according to the outcome or saves the dice on his Command Bridge for the following rounds. There are dice to move, attack, and put energy into the shields.

    Fleet Commander: 1 – Ignition has been designed to make epic space battles easy to play and to enjoy without having to remove the living room table, acquire many miniatures, or learn complex rules. The whole atmosphere of such battles is transcribed here in one "small" box with a simple but deep game system and beautiful miniatures.

    It features a high replayability -- and with a modular board, six special weapons to equip the Battleships, advanced and optional rules, and four scenarios -- no battle will be the same.

    The game system of Fleet Commander: 1 – Ignition is flexible and allows for expansions, with multiple ones now available.


    For more detail on the latest evolution of this game, see Fleet Commander: Genesis.


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