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Seven Pines
Seven Pines
by The Gamers (1998)
Player Count
1 to 2

Player Ages
12+

Playing Time
4 hours
Categories
  • Wargame
  • American Civil War
  • Designers
  • Dean Essig
  • David A. Powell
  • Mechanisms
  • Hex-and-Counter
  • Family
  • Civil War, Brigade (CWB) Series
  • Rating: 0/10 from 0 users

    Description

    The Seven Pines scenarios recreate the two days’ battle of Seven Pines, (or Fair Oaks) on May 31st and June 1st, 1862. This battle was the prelude to the full Seven Days’ battles a month later. These rules address the battle of Seven Pines. As such, this is complete unto itself, Gaines Mill is not needed to play these scenarios as it is to play the companion game Savage Station. Seven Day's campaign: part one is Gaines Mill: The Battles of the Seven Days, June 1862, Volume 1, part two Seven Pines and part three Malvern Hill: The Battles of the Seven Days, Volume III. All three games can be connected to recreate the entire campaign.

    Game Scale:
    Game Turn: 30 minutes
    Hex: 200 yards
    Units: Brigades

    Solitaire Playability: High
    Complexity Level: Medium
    Players: 2 or more
    Playing Time: 2-30 hours

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