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Combopolis
Combopolis
by Button Shy, Salt & Pepper Games (2021)
Player Count
1 to 4

Player Ages
8+

Playing Time
15 minutes
Categories
  • Card Game
  • Farming
  • City Building
  • Expansion for Base-game
  • Territory Building
  • Print & Play
  • Designers
  • Jason Tagmire
  • Danny Devine
  • Steven Aramini
  • Mechanisms
  • Tile Placement
  • Cooperative Play
  • Layering
  • Artists
  • Danny Devine
  • Family
  • Solitaire Games
  • Crowdfunding: Kickstarter
  • Button Shy Wallet Games
  • Sprawlopolis
  • Components: Multi-Use Cards
  • Rating: 8/10 from 1 users

    Description

    With your team's careful guidance, the city and the countryside are expanding and converging. With everything growing at a breakneck pace, you are now tasked with managing the entire region!

    A 6-card combo pack that allows you to combine Sprawlopolis and Agropolis.

    Unlike the original rules for both standalone games, this variant eliminates the use of card-passing. Rather, players shuffle each game deck individually, flipping a single card from each to reveal 2 scoring conditions. Then, a 3rd card is drawn at random from the 6-card combo pack to reveal the 3rd and final scoring condition. A separate card from this pack is used as the starting tile, displaying 2 "blocks" from those terrains included in each game respectively.

    On a player's turn, they draw 1 card from each game deck and must choose 1 to play and 1 to discard. In this way, both game decks with run out at the same rate. End game occurs after the last 2 cards are drawn and played/discarded.

    Players score for the largest 2 block groups from each game, lose points for individual roads, and score/lose points according to the 3 scoring condition cards.

    —description from the publisher

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