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Rising Sun: ASL Module 13
Rising Sun: ASL Module 13
by Multi-Man Publishing (2013)
Player Count
2 to 4

Playing Time
3 hours
Categories
  • Wargame
  • Expansion for Base-game
  • World War II
  • Designers
  • Bob McNamara
  • Mechanisms
  • Hex-and-Counter
  • Artists
  • Charles Kibler
  • Ken Smith
  • Kurt Miller
  • Family
  • Advanced Squad Leader
  • Asian Theme
  • Rating: 9.09/10 from 163 users

    Description

    Rising Sun is Advanced Squad Leader’s long-awaited return to the jungles, islands, and atolls of the southwest Pacific.

    Multi-Man Publishing has combined the original ASL modules Code of Bushido and Gung Ho! into one package. Rising Sun includes the entire Japanese, Chinese, and United States Marine Corps orders of battle; a 2nd edition of Chapter G, which covers the unique rules needed to play ASL in the Pacific Theater of Operations and incorporates all the current errata; and an updated Chapter H for the Japanese and Chinese vehicles and ordnance and for landing craft.

    The package is rounded out by seven 8?×22? geomorphic mapboards (boards 34-39 and 47) and dozens of overlays, all updated to match the latest style of boards. Both the rules and the counters benefit from a larger, more readable font.

    Rising Sun is not a complete game; ownership of the Advanced Squad Leader game system is required to play the scenarios herein.

    Rising Sun contains:
    • Revised Chapter G; Chapter H for Japanese, Chinese, and Landing Craft; and Chapter Z (Gavutu-Tanambogo Campaign Game)
    • 1,300 ½” counters and 592 5/8” counters (1,892 total)
    • boards 34-39, 47, Gavutu-Tanambogo HASL map
    • overlays 1-5, B1-B5, Be1-7, Ef1-3, G1-5, M1-5, O1-5, OC1-4, OG1-5, P1-5, RP1-5, Wd1-5, X6, X11, X25-X29
    • 32 scenarios:
    [from Code of Bushido]
    59 Smertniki
    60 On The Kokoda Trail
    61 Shoestring RidgeBungle
    62 In The Jungle
    63 The Eastern Gate
    64 Hazardous Occupation
    65 Red Star, Red Sun
    66 The Bushmasters
    [from Gung Ho!]
    67 Cibik's Ridge
    68 The Rock
    69 Today We Attack
    70 KP 167
    71 Jungle Citadel
    72 Sea Of Tranquility
    73 Hell Or High Water
    74 Bloody Red Beach
    [from ASL Annual '93b]
    Grabbing Gavutu
    Tanambogo Nightmare
    Take Two
    The Drive For Taierzhuang
    Shanghai In Flames
    A Stiff Fight
    Ramsey's Charge
    Munda Mash
    Totsugeki!
    Orange At Walawbum
    Smith & Weston
    Broken Bamboo
    OP Hill
    Last Of Their Strength
    White Tigers
    Battlin' Buckeyes

    (from MMP website and BoardGames user)

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