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Zombies, Aliens & Monsters (Oh My!)
Zombies, Aliens & Monsters (Oh My!)
by Ambivalent Overlord Games (2013)
Player Count
2 to 4

Player Ages
12+

Playing Time
1 hour
Categories
  • Science Fiction
  • Dice
  • Horror
  • Zombies
  • Designers
  • Ben Hughes
  • Mechanisms
  • Action Point Allowance System
  • Card Drafting
  • Dice Rolling
  • Grid Movement
  • Player Elimination
  • Artists
  • Liz Gridley
  • Family
  • Monsters
  • Aliens
  • Creatures: Zombies
  • Rating: 5.44/10 from 8 users

    Description

    A strategy board game for 2-4 players.

    Based on classic B-movies, Zombies, Aliens & Monsters (oh my!) simulates a city under siege from a horde of zombies, invading aliens and a rampaging monster all at the same time!

    A bustling city, just another day... BOOM! A huge alien structure lands in the middle of the central business district, it dwarfs the neighbouring buildings. Lights come on inside and little green men with strange weapons begin marching out and heading towards the nearby hospital. People begin to panic and run when in the distance we see an enormous reptilian monster crushing buildings and roaring in fury as it heads closer. We turn and run the other way, and are faced with a horde of grey skinned Undead. Wailing sirens approach, gunfire can be heard and in the background the sky glows red...

    Defend or conquer the city with 4 completely different factions;

    • Humans - defend the city from invaders utilising armed civilians, police and the army. Protect your buildings and attempt to herd panicking civilians to safety.
    • Zombies - start off as a small mob of hungry young zombies and grow your family to spread across the city.
    • Aliens - drop bases of operations from your mothership into the city, from where you can begin beaming in your highly specialised army of troops, mutants and war machines. Convert human buildings to add to your new colony!
    • Monster - crush all buildings, consume all the little tasty meats running about the city, set fire to everything else!

    Every game is randomly set up and chance allows varying factions to have advantages over others in various situations. When all else fails - fire cleanses all evils... and brings the entire city down to rubble.

    By Australian Independent board games designer Ambivalent Overlord Games. Follow us on Facebook: www.facebook.com/ambivalentoverlord
    On Pozible: www.pozible.com/zam

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