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Zelda Wind Walker
Zelda Wind Walker
by Warp Spawn Games (2014)
Player Count
2 to 4
Categories
  • Card Game
  • Fantasy
  • Video Game Theme
  • Designers
  • Lloyd Krassner
  • Mechanisms
  • Set Collection
  • Card Drafting
  • Family
  • Nintendo
  • Rating: 10/10 from 1 users

    Description

    A card game for 2-4+ players based on the Video Game: Zelda the Wind Walker.

    Players share a common deck. All cards are of 2 basic types: Quest Cards and Hero Cards. There are 7 types of hero cards: Weapons, Items, Defence, Actions, Friends, Special, Tricks. There are 7 types of quest cards: Location, Treasure, Enemy, Boss, Monster, Obstacle, Objectives. Each card has a point value ranging from 1 to 10 and a special effect (e.g. search deck, bonus, draw card).

    To start each player is dealt 5 cards to form their hand. Players then take it in turns with each turn comprising 5 phases.

    1. Destiny Phase
    - Draw 2 cards and place them in your hand.

    2. Adventure Phase
    - First, play 1 card to your own tableau (the area in front of a player) or discard 1 card.
    - Second, play 1 card to an opponent’s tableau or discard 1 card.
    - There are 14 types of cards. A tableau can contain a max of 14 cards - 1 of each type. A card may be placed so as to replace a card of the same type already in play in a tableau in which case the replaced card is discarded.

    3. Option Phase
    - You may do one of the following 4 Options:
    • Side Quest: Gain 1 Upgrade
    • Mini Game: Draw 1 Card
    • Picto Box: Gain 1 Quest Point
    • Missing Link: Gain 2 Exploration Points

    4. Quest Phase
    - You may complete a quest. To do this, you must have at least 5 hero cards of different types present in your tableau. You must also have at least 5 quest cards of different types present in your tableau. Also, the total score of your hero cards must equal or exceed that of the quest cards.
    - Score Quest Points equal to the total value of the quest (nor hero) cards played
    After a quest is scored, discard your tableau and take an extra turn immediately.

    5. End Phase
    - Max hand size is 5 cards. Discard extras.

    The first player to acquire 100+ Quest Points is the winner.

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