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Zazz
Zazz
by Advertising Attractions, INC. (1963)
Player Count
1
Categories
  • Dice
  • Designers
  • Fredda F. S. Sieve
  • Mechanisms
  • Dice Rolling
  • Family
  • Components: Polyhedral (not D6) dice
  • Rating: 0/10 from 0 users

    Description

    One of the first games to use a set of different polyhedral dice.

    This is a decision-less game where players take turns rolling dice, and tallying their score. The first player past a point threshold wins.

    The rules as published:

    The Game is called ZAZZ and it is played with the 5 Natural Solids (Polyspheres).

    TETRAHEDRON - has 4 Triangular Faces
    CUBE - has 6 Square Faces
    OCTAHEDRON - has 8 Triangular Faces
    DODECAHEDRON - has 12 Pentagonal Faces
    ICOSAHEDRON - has 20 Triangular Faces

    Instructions: Each player throws all 5 solids at once as he takes his turn. Player inspects top faces, particularly all 3 showing faces of the TETRAHEDRON. He then adds all pairs or matching numbers plus any number over 12 that appears on the ICOSAHEDRON.

    Example: Throw shows TETRAHEDRON 1, 3, 4; CUBE 6; OCTAHEDRON 3; DODECAHEDRON 8; ICOSAHEDRON 14

    Add 3 on the TETRAHEDRON to matching 3 on OCTAHEDRON to 14 on ICOSAHEDRON. Score is 20 points.

    Bonus of 20 Points for a 3-of-a-kind
    Bonus of 50 Points for a 4-of-a-kind
    Bonus of 100 Points for BLAST OFF

    BLAST OFF occurs when the same throw shows no pairs, 3's, or 4's-of-a-kind and the number appearing on the ICOSAHEDRON is under 12.

    A cumulative score of 100 points or a BLAST OFF wins the game.

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