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Závod o kilometry
Závod o kilometry
by Tofa Semily (1973)
Player Count
1 to 10
Categories
  • Educational
  • Travel
  • Mechanisms
  • Roll / Spin and Move
  • Family
  • Country: Czecholslovakia
  • Rating: 0/10 from 0 users

    Description

    Czech children's board game. This game was to teach children the geography of Czechoslovakia. The name is translated as "Race for kilometres"

    This is a very simple game for 1-10 players (in theory, more players can play)

    The game contains a game board that is not equal, but the top third is slightly increasing. In this upper third there is a map of Czechoslovakia with marked large cities. The lower two thirds of the game board slope and contain the same list of cities, but it is spread over the game board. Each city is represented by a hole in the game board.

    Basic style of play:
    The task is to collect as many kilometres as possible between the start and finish city.

    Rules and course of the game:
    At the beginning, the players draw for the order (the order has no effect on the course of the game).
    The first player then takes a cricket (a wooden rotating figure) - then he chooses the starting city on the map (in the upper third of the game board) and in this city he spins the crickets with his fingers. Due to the curvature of the board, the spinning cricket gradually descends down the board - the task is to fit into a hole that represents the city as far away from the player's starting city as possible.
    If the spinning cricket does not fit into any hole in the city, the player gets 0 points. When it fits into a hole representing a city, the player looks at the attached table of distances between cities and compares his selected start city and finish (where the spinning cricket reached) and the number of kilometres is his score.
    Then another player plays.
    The player who collects the most kilometres wins. The number of rounds and the number of players is not theoretically limited.

    —user summary

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