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Z: Lost Trails
Z: Lost Trails
by (Self-Published)
Player Count
2 to 5

Player Ages
13+

Playing Time
1 hour, 30 minutes to 3 hours
Categories
  • Card Game
  • Exploration
  • Adventure
  • Horror
  • Ancient
  • Travel
  • Designers
  • Bron Kimball
  • Todd Ingoldsby
  • Mechanisms
  • Campaign / Battle Card Driven
  • Cooperative Play
  • Hand Management
  • Deck / Pool Building
  • Lose a Turn
  • Investment
  • Artists
  • Bron Kimball
  • Family
  • Admin: Unreleased Games
  • Rating: 10/10 from 1 users

    Description

    Inspired by the historical legacy of Colonel Percy Fawcett, Z, Lost Trails is a strategy deck-building card game with both competitive and cooperative game modes. The game progresses through 3 stages as you prepare your finances in London, gather a team and resources in South America, and finally embark on an expedition through the Jungle. This game is designed to challenge your ability to plan ahead, out-maneuver, and survive one of the most legendary quests the world has ever known.

    Deep in the dark jungles of the Amazon rainforest, lies hidden a lost city known only as Z. It may be in the center of a nearly impenetrable forest, along an undiscovered black river, deep in some snake infested canyon, or on top of a lonely, craggy peak, guarded by denizens from a forgotten time. This archeological marvel only awaits discovery from a courageous and intrepid explorer such as yourself. Many have gone in search of it, but few have returned to regale their friends and colleagues with the tale of their sufferings and defeat. This game allows you the opportunity to be a turn-of-the-century explorer; taking you from your living room to the dark and dangerous recesses of South America. Combat poisonous snakes, deadly spiders, tropical diseases, murderous savages, and untimely mishaps on your quest to find the lost trails to Z, a city of great riches, personal bliss, and just possibly the answer to your most profound questions and desires. Select your character and fulfill their dream. But remember, you need to embark properly outfitted with porters, mules, weapons, supplies, and medicines, if you are to have any chance of finding the clues that can insure your survival and, just possibly, success.

    —description from the designer

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