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Your Quest, Should You Choose to Accept It!
Your Quest, Should You Choose to Accept It!
by (Self-Published) (2020)
Player Count
2 to 8

Player Ages
8+

Playing Time
30 minutes to 1 hour
Categories
  • Card Game
  • Humor
  • Video Game Theme
  • Designers
  • Sercan ?engün
  • Mechanisms
  • Pattern Building
  • Scenario / Mission / Campaign Game
  • TRN-05 Claim Turn Order
  • Artists
  • Sercan ?engün
  • Family
  • Card Games: Draw and Discard Games
  • Category: Print on Demand
  • Rating: 0/10 from 0 users

    Description

    In Your Quest, Should You Choose to Accept It! you play the role of a Procedural Quest Generation AI (QAI) during the playtest of an unreleased MMORPG. The QAI that earns the most XP will run the final game; others will be deleted.

    Each quest must start with an Action. Action cards contain information on which Syntax cards are required and which are optional. For example, “Talk To” requires an Entity, and can optionally include a Quantity and/or Location, such as:

    • Talk To + Elven Wizard.
    • Talk To + 5 + Troll Rogue(s).
    • Talk To + Giant Turtle + (at) Cavern.
    • Talk To + 3 + Pirate(s) + (at) Logger Camp.

    Named Entities cannot be matched with Quantity cards.

    “Find” is a bit different. You are required to match it with either an Item, Entity, or Location. Optionally, you can include a Quantity and a Location but only if you have not chosen a Location before, such as:

    • Find + 3 + Red Dragon Egg(s) + (at) Gates of Darkness.
    • Find + 3 + Gates of Darkness.
    • Find + The Elven Queen.

    A P+A combo is 1 Player and 1 Avatar cards placed together. It represents a player of the RPG game and their avatar. P+A combos can contain characters or avatars that have limitations as well as bonuses and penalties on the quests they will accept.

    —description from the designer

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