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Ynaros Fallin'
Ynaros Fallin'
by Peekwik Dreams (2024)
Player Count
1 to 4

Player Ages
14+

Playing Time
45 minutes to 1 hour
Categories
  • Fantasy
  • Adventure
  • Fighting
  • Miniatures
  • Designers
  • Ugo Tomasello
  • Luca Sanfilippo
  • Mechanisms
  • Hand Management
  • Area Movement
  • Area Control / Area Influence
  • Grid Movement
  • Action/Event
  • Card Play Conflict Resolution
  • Artists
  • Ugo Tomasello
  • Swan Keller
  • Family
  • Admin: Unreleased Games
  • Digital Implementations: Board Game Arena
  • Rating: 10/10 from 4 users

    Description

    Welcome to Ynaros Fallin: The Land of Shadows The strategic duelling game of Magic Land Exploration! Navigate through wild Lands and harness their power to increase your magical might. Meet the other Shaman and prove your mastery. Do you have what it takes to become the wisest Shaman the Land has ever seen?

    Ynaros Fallin: The Land of Shadows is mostly a 2 player game, with the Team mode (for 3 and 4 players) and a brand new solo mode based on narrative missions and discovery.

    Unfold your Strategy:
    Action selection is core mechanics or Ynaros Fallin.

    Choose wisely to:
    - Shape your path on the Land
    - Gather Crystals and acquire unique Powers
    - Make evolve your Characters
    - Win Magic Battles against your opponents
    - Control your the enemies in line of sight to absorb their power

    Combining elements of both Euro and American-style gameplay, it requires strategic thinking and tough decision-making, yet it never ceases to bring you the thrill of a good duel!

    Each turn has up to 3 phases: Deeds, Fate, Cantrips.

    In the first phase, a player can play 2 actions from the following:
    a) Draw 5 cards from the common pile
    b) Play cards from their hand
    c) Use the personal die to move miniatures
    d) Sacrifice a Magic Crystal to perform a control on one of the opponent's characters

    During Fate phase, players can discover and conquer Magic Lands, evoke new characters and play Magic Battles.

    During Cantrips phase, players can convert Magic Crystals to get experience points and get Boons from Red Magic Lands.

    The game ends if one of the following conditions take place :
    a) A player completes their 6 spaces for magic land in their personal board.
    b) 3 magic land piles are depleted.
    c) A player loses all their Vital Crystals.

    A player win when :
    a) Has the highest amount of Experience Points.
    b) The opponent lost all their Vital Crystals.

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