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WW2 Coastal Warfare Rules
WW2 Coastal Warfare Rules
by (Web published), Tyneside Wargames Club (2019)
Player Count
2

Player Ages
12+
Categories
  • Nautical
  • Wargame
  • Miniatures
  • World War II
  • Book
  • Designers
  • Richard Bradley
  • Mechanisms
  • Simulation
  • Dice Rolling
  • Scenario / Mission / Campaign Game
  • Measurement Movement
  • Line of Sight
  • Family
  • Free Wargames
  • Player Count: Two Player Only Games
  • Players: Two Players Only Wargames
  • Rating: 7/10 from 1 users

    Description

    WW2 Coastal warfare rules

    Rules designed to be played with 1:600 model ships, and optimised for MTB/Schnellboot encounters.

    Boat models are based on rectangular bases slightly longer and wider than the model. This aids in accurate model movement.

    Boats, planes etc represent 1 vehicle of that type.

    Alternate movement system.
    The Attackers always start a game as 1st player
    1. 1st player dices for repairs on his ships.
    2. 1st player moves his ships after launching any torpedoes.
    3. 2nd player dices to observe this turns target(s) and fires guns.
    4. 1st player calculates damage
    5. 2nd player dices for repairs on his ships.
    6. 2nd player moves his ships after launching any torpedoes.
    7. 1st player dices to observe this turns target(s) and fires guns.
    8. 2nd player calculates damage.

    - Description from ruleset

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