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World Adventure: The Silk Road – Expansion Pack
World Adventure: The Silk Road – Expansion Pack
by Dopanda Games and Entertainment (2019)
Player Count
2 to 6

Player Ages
14+

Playing Time
1 hour, 30 minutes to 3 hours
Categories
  • Economic
  • Adventure
  • Expansion for Base-game
  • Designers
  • Blue Leviatan
  • Artists
  • Sireum Ateul
  • Family
  • Crowdfunding: Kickstarter
  • Colonial Theme
  • Alternate History
  • Rating: 10/10 from 1 users

    Description

    World Adventure is a Role Player game where the Dark World Stone Owners from all corners of a modern world era are brought into a Parallel Fantasy World where they will fight with each other to collect as fast as possible a number of Ancient Runes. If one player succeeds in collecting it, then all the owners of the dark world stone will return to their World of Origin, and the successful players will be given a valuable wish that he really needs at that time. In this episode, our heroes are taken to the middle age era World of the Asian Silk Road, this is a World which has similarities to our World in those days, but has a lot of things that are supernatural and fantasy. In this world, monsters are everywhere, the ancient rune is gain to get abilities to attack, heal, buff or debuff. This world is bustling around Europe and Asia, which consists of 9 major countries such as Java, Japan, China, Rusia, India, Persia, Arabia, Egypt, and Europe. In this era, every country has commodity goods to sell to each other, such as silk fabric, medicine, spices, iron, chocolate, and fruits. This was an era where traders could make travel expeditions to sell their commodities to any city that need them the most, but he had to watch over many of the brigands and monsters on the Asian Silk Road. These games are inspired by the great board game as Merchant & Marauders, Scythe, Zombicide, and the story are inspired by many light novels like Sword Art Online, Log Horizon, Grimgar, and a great story console game like Suikoden, Vandal Hearts, and Final Fantasy.

    Game-play. Be What You Want, you can have the freedom to choose what kind of player's are you, whether a player is on the road of darkness or a hero on a white road, players can determine it all based on the choices they have made. Customize your Caravan Clan, Each player begins the game by choosing and customizing their hero, caravan, and soldiers. Invest your player power status distribute to Explorer, Charisma, and Leadership. Invest your money to upgrade your caravan, buy commodity goods, make a market stall, and train your soldiers. The choice is yours. Hunter and Bandit (Risk Management / America Games), for players who like challenges and risks, then your choice as a Hunter who fights monsters or becomes a Bandit who robs merchants is the right choice. Behind a high risk, there is a greater profit, but if the player is unable to control the risk, then a problem will come approach. Merchant and Lord (Resource Management / Euro Games), the success of the players is not only from fighting with monsters or other adventurers, but this can also be achieved through the trading business that they succeeded in doing. A player can open inter-city trading business (trade to another city with their caravan clan) or in the city center (buy a market stall. each city can only have one market stall. each player can buy max 4 market stall). Strategy and Risk, a game that combines strategy and risk management. This game takes some basic principles of what happens in the real world, that a decision from a manager can never escape the unexpected risks that they must be faced. But with good planning, strategists are able to minimize the probability of these risks. In this world, players must think about the impact of their strategies and take options where they can reduce the risks that will prevent the goals they want to achieve. Competitive or Cooperative, we need a game that can be played while being with two or three people, but we also want a game that we can play when we are with 4 or 6 people. Because of that World Adventure provides these features, so that the game inside is able to be played by 1-3 people in competitive mode, or 2v2 and 3v3 (need expansion item) in a cooperative team game mode that requires collaboration within teammates.

    Goal of The Game. The game is played until there is first player’s who have managed to get a number of ancient runes (depending on the selected Battle Mode) and win the game. Player’s can gain ancient runes when accomplishing any of the following lists; Defeat a Legendary Monster Tier, Hero Evolve to Lv 2, 2 Soldier Evolve to Lv 2 (not from leadership limit break), Buy Caravan Lv 2, The caravan has all Upgrade (Gas Bomb, 3 Medic Pack, Horse, Cargo), Build (2, 3 and 4) Market Stall in City Hall, Defeat a Brigand, Defeat a Government, Defeat (Kill or Retreat) another Player (up to 2 times), Defeat a Monster (1 Minion, 1 Destroyer, and 1 Raid) Tier, Complete a Quest from the Guild (up to 3 times), Plundering a merchant NPC worth of 9 and 12 Gold (or more), Selling at least 1 commodity of City needs, and another commodity with a total sales value of 10 and 14 golds (or more) in one trade to another city.

    Battle Mode. Team Boardgame Battle Arena (TBBA), 2 vs 2 (Cooperative PVP): a Team needs 18 ancient runes to win the game. 3 vs 3 (Cooperative PVP), need expansion box: a Team needs 27 ancient runes to win the game. Player Boardgame Battle Arena (PBBA), 2-3 (Competitive PVP): a Player’s needs to get 12 ancient runes to win the game. Additional Rule (To get more Challenge), Team or Player’s need to defeat at least one Legendary Monster Tier.

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