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Word Hustle
Word Hustle
by People for Goldfish LLC (2021)
Player Count
1 to 4

Player Ages

Playing Time
20 minutes to 35 minutes
  • Dice
  • Word Game
  • Real-time
  • Designers
  • Lori Love
  • Lea Velocci
  • Mechanisms
  • Tile Placement
  • Dice Rolling
  • Turn Order: Stat-Based
  • TRN-07 Real-Time
  • Re-rolling and Locking
  • Finale Ending
  • Artists
  • Adrienne Ezell
  • Drew Corkill
  • Lea Velocci
  • Family
  • Solitaire Games
  • Crowdfunding: Kickstarter
  • Word Games: Spelling / Letters
  • Components: Dice with Icons
  • Rating: 8.6/10 from 5 users


    Can you arrange your letter tiles to make the highest-scoring crossword grid?

    In Word Hustle, after a letter draft during setup, you'll press your luck and roll your dice to gain more letter tiles. Then, you’ll race against others to make a high-scoring crossword grid. Over three rounds, you’ll try to maximize the scoring power of your personal letter set to win. Word games like Word Hustle – that let you move your letters around to find words – are incredibly satisfying.

    In this word game, you won't be sitting idly waiting for your turn. There's simultaneous word-building and player interaction in each phase – you can steal or share letters and make strategic moves to win.

    Word Hustle’s unique challenge of having to make new and better words with the same letters each round means the game gets MORE and MORE exciting. It turns out, the human brain loves this challenge. Word Hustle will lead you to consider moves like:

    • Should I steal that valuable tile or go for more tiles for myself?
    • Should I make words quickly and put pressure on my opponents or take my time and make high-scoring words?
    • Can I outscore my previous round using the same letters but new words?

    The player with the most points after three rounds is the winner, unless they are challenged to an Ultimate Hustle! In the optional Ultimate Hustle, the winner hands over their letter set to see if their final round score can be outdone… But, it won't be easy – the challenger only has two minutes and can’t use any of the words the winner used in the game.

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