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Things From Another World
Wizard x Wizard
Wizard x Wizard
by Maddish Island (2018)
Player Count
2 to 8

Player Ages
10+

Playing Time
10 minutes to 40 minutes
Categories
  • Card Game
  • Fantasy
  • Bluffing
  • Negotiation
  • Party Game
  • Fighting
  • Designers
  • ??? ( TaroTaro )
  • Mechanisms
  • Partnerships
  • Simultaneous Action Selection
  • Cooperative Play
  • Artists
  • ??? ( TaroTaro )
  • Rating: 0/10 from 0 users

    Description

    Wizard x Wizard is a Wizard battle, guess and cooperative game. Players are MaddishIsland Wizards. You can use your own 15 kinds of spell and equipment in 15 rounds. Players can cooperate with each other and start up many kinds of Magic-Combine. The wizard who wins the most has to join a War of Supreme Wizard with limited ability. If you pass the trial, then you can be the real Supreme Wizard!

    How to paly:
    Wizard x Wizard is a Key word in this game. When you already choose the spell you want to cast, you need to put your spell in front of you and say : Wizard x Wizard, then wait for your opponent. When your opponent say Wizard x Wizard and get ready, then you can put the spells on your Caracter Board and then begin to judge the effect of spells.

    Every wizard has 15 kinds of spell and 1 Exclusive Equipment. Spell Cards have Attack Spell and Support Spell, Attack Spell can divide into 2 kind, Magic and Physical Damage. Magic Damage is golden frame, and Physical Damage is silver frame. If the type of Damage is the same, the damage of each other will be canceled out. (The wizard with less damage will take damage.)

    When you play team-up mode, only one wizard can cast spell, so you need to communicate with your teammate to decide what spell your team want to cast. But it’s a guess game, so you can’t let your opponent know what do you think. You can use our wands to communicate with your teammate.
    You can use different wizard’s Exclusive Equipment to make different combo or use Magic-Combine to double the spell's effects.
    The game will over when one team’s Life become 0 or after 15 rounds, the team with more Life will win.

    Another special rule of this game is : the wizard who win the most will become Quasi-Supreme and join the last Supreme Battle. You need to fight with other wizards by your own. If you win, you will be the real Supreme!

    —description from the publisher

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