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Puzzle Master
Things From Another World
by Identity Games International B.V. (2003)
Player Count
2 to 6
  • Trains
  • Designers
  • (Uncredited)
  • Mechanisms
  • Modular Board
  • Hand Management
  • Rating: 4.21/10 from 7 users


    This game has been developed for a dutch railway maintainer called Prorail by Identity Games International B.V., Rotterdam, the Netherlands.

    You have to collect six cities with six different colours. You can try to collect them yourself, try to block your opponents, remove blocks that your opponents have put on you and be extremely lucky to get all different colours.

    Box contents
    - 1 manual
    - 1 folded gameboard (folded 6 squares)
    - 6 player cards
    - 36 city cards
    - 24 obstruction cards
    - 36 city markers (in 6 colors)
    - 12 obstruction markers
    - 6 train pawns
    - 1 custom dice (4 green + 2 red dots)

    Purpose of the game:
    Each player attempts to collect 1 city marker of every color. The first to succeed, wins the game.

    Quick game overview:
    On their turn, players throw the dice and, depending on the color of the dot, act out their options.
    - Getting a green dot allows the player take two action. They can move their train either 1 or 2 steps, each step counting as 1 action. They can also turn the train around, which also costs 1 action. A green dot can therefor be used for: 2 steps OR 1 turn + 1 step (making the turn first). After moving their train, players must draw an action card and do what it says. After this, the turn passes to the next player.
    - Getting a red dot stop the player from both moving and turning, they also cannot draw an action card. Instead, a player throwing a red dot may draw an obstruction card. They may either play it immediately, or keep it for later. However, any one player may only have up to 3 obstruction cards. Throwing a red dot and having 3 obstruction cards already means drawing a new card and performing one of the four cards.

    Game setup:
    All city markers are placed on the cities with their corresponding names. The decks of city cards and obstruction cards are each shuffled. All players draw one card from the city deck and take the corresponding marker from the board, thus having collected 1 of the 6 different colors, needing to collect only 5 more.

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