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Werwolf: Insurgency in Occupied Germany 1945-48
Werwolf: Insurgency in Occupied Germany 1945-48
by Legion Wargames LLC (2024)
Player Count
1 to 4

Player Ages
14+

Playing Time
2 hours to 6 hours
Categories
  • Wargame
  • World War II
  • Designers
  • Clint Warren-Davey
  • Mechanisms
  • Area Movement
  • Simulation
  • Artists
  • Mark Mahaffey
  • Nils Johansson
  • Family
  • Country: Germany
  • Admin: Unreleased Games
  • Alternate History
  • Rating: 8/10 from 1 users

    Description

    Inspired by the COIN series, Werwolf: Insurgency in Occupied Germany 1945-1948 is an asymmetric, Alternate History Strategic level board wargame for 1-4 players.

    It is 1945 and Germany has been invaded and occupied by the exhausted forces of the Soviet Union and Western Allies. Unlike in our timeline, the fighting continues as German resistance fighters engage in a prolonged guerrilla war. With the Manhattan Project still incomplete, Japan fighting on and the Allied invasion of Europe losing millions of men, the Allies are war-weary and there is pressure to bring the troops home. While the Wehrmacht was defeated, the Nazi leadership has spent 1943 onwards building up a huge secret guerrilla force – Werwolf - to turn the occupation of Germany into a costly quagmire. Other groups, calling themselves the Edelweiss Movement, are opposed to the Nazis but also to the invaders and will fight to restore an independent and patriotic Germany. The Fuhrer himself has gone missing, and many Nazi officials are in hiding, perhaps awaiting their chance to return to power.
    Four factions are now competing for control and the loyalty of the German population: the Allied Occupation Forces (Western Allied Troops and German police, referred to as Allies in the rules) the Soviet Union (the Red Army and NKVD, referred to as Soviets in the rules), the Edelweiss Movement (patriotic but anti-Nazi German resistance, referred to as Edelweiss in the rules) and the Werwolf organisation (former SS and other Nazi fanatics trained in guerrilla warfare, referred to as Werwolf in the rules). The struggle will be not only for military control and the hearts and minds of the German people but also over the remnants of the Nazi war machine and research programs. The Soviets and Allies may reluctantly co-operate to crush German guerrillas but will compete to secure top German scientists and prototypes for their own arms race. As the Allies try to de-Nazify the populace and entice them with American pop culture, the Soviets will use everything from indoctrination to mass deportation to keep Germany under control. Loyalties will be split between democracy, communism and resurgent fascism or nationalism. This will not be an easy occupation…

    —description from the publisher

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