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Warheads Medieval Tales
Warheads Medieval Tales
by Urban Mammoth (2010)
Player Count

Playing Time
1 hour
  • Fantasy
  • Adventure
  • Medieval
  • Fighting
  • Humor
  • Book
  • Designers
  • John Robertson
  • Mark Brendan
  • Mechanisms
  • Variable Player Powers
  • Campaign / Battle Card Driven
  • Storytelling
  • Role Playing
  • Paper-and-Pencil
  • Dice Rolling
  • Artists
  • Stuart Beel
  • Nick Sawyer
  • Family
  • Chibi
  • Rating: 6.2/10 from 5 users


    Warheads: Medieval Tales is tabletop miniatures wargame with some role-playing elements, set in a comical and mythical medieval England.

    As well as new scenarios and characters each edition of the Warheads Magazine delivers large sections of narrative and high quality artwork.

    Players control one of two heroes and their followers. Every character in the game has their own statistics, skills and narrative which makes them unique. Over the course of the series characters and parties grow and evolve based on the decisions that players make as well as an experience and equipment based system for customization.

    Rules are introduced a little at a time in a tutorial style, with just enough presented initially to play the first scenario. Depth is added by each subsequent scenario with range and cover rules presented in the second scenario of issue one before rules for magic are introduced for the third and final scenario of the first book. The game uses a dice based system for determining events such as combat.

    The Warheads: Medieval Tales saga is to be delivered over 6 magazine installments, each magazine launched with two accompanying miniature box sets containing between 4-8 unpainted 28mm metal miniatures.

    From publishers Website:

    Warheads: Medieval Tales is a fast and fun two player tabletop game for players of all ages and abilities. Every two months we'll release a full-colour, lavishly illustrated magazine in which you get to tell the story of Hugo of Deangard and his bitter rival Gui le Batard, as they gather followers to fight each other and go on amazing quests. Over the course of six issues the story unfolds with you in charge of the characters' destinies and development.

    Each magazine contains all the rules you need to play the battles and characters contained in it and is accompanied by two boxed sets of uniquely-styled Warheads gaming miniatures.

    The rules are fast and easy to learn, and they build over the lifetime of the game, so you don't have to learn everything before you start. Warheads: Medieval Tales blends the best of story driven role-playing and tabletop wargaming

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