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Warcaster: Neo-Mechanika
Warcaster: Neo-Mechanika
by Privateer Press (2020)
Player Count
2

Player Ages
14+

Playing Time
1 hour to 1 hour, 30 minutes
Categories
  • Science Fiction
  • Wargame
  • Miniatures
  • Designers
  • Matt Wilson
  • Jason Soles
  • Mechanisms
  • Variable Player Powers
  • Simulation
  • Dice Rolling
  • Deck / Pool Building
  • Artists
  • Andrea Uderzo
  • Vincent Ptitvinc
  • Marcel Mercado
  • Roman Likholob
  • Family
  • Player Count: Two Player Only Games
  • Rating: 3.67/10 from 3 users

    Description

    Warcaster: Neo-Mechanika is a high-speed hobby miniatures game for two players who each take on the role of a powerful Warcaster in command of a formidable battle force. Players assemble and customize a force of 20–30 models and fight a scenario-driven battle using dice and cards to control their mighty units and to cast epic cyphers. The game is played using an alternating-activation turn sequence with a round tracker that governs scoring opportunities and the duration of ongoing effects. Players take turns activating units one at a time and using their rack of cyphers, reality-warping spells that can be used to enhance their troops and warjacks or to devastate their opponent’s forces.

    While the Warcaster is not physically present on the battlefield, their presence is always felt. A Warcaster coordinates and supports their forces from a sophisticated command and control center called a rack, located aboard a massive battle carrier that transports the Warcaster’s troops and warjacks. In the game, the rack is represented by a deck of cards—the spell-like cyphers—that players customize prior to the game based on the powers and abilities they wish to wield as a Warcaster.

    —description from the publisher

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