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War of Civilizations
War of Civilizations
by Bluencore (2023)
Player Count
3 to 6

Player Ages
14+

Playing Time
1 hour to 1 hour, 30 minutes
Categories
  • Fantasy
  • Science Fiction
  • Wargame
  • Territory Building
  • Designers
  • Aditya Prasad
  • Mechanisms
  • Area Movement
  • Route/Network Building
  • Worker Placement
  • Player Elimination
  • Turn Order: Progressive
  • Artists
  • Amit Ghadge
  • Crimzon Studio
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Global warming
  • Digital Implementations: Tabletopia
  • Digital Implementations: TableTop Simulator Mod ( TTS)
  • Rating: 7.83/10 from 6 users

    Description

    War of Civilizations is a 4x strategy board game set in the year 2050 on a climate change-affected dystopian earth. Players take on the role of clan leaders and compete to gain mystical powers, acquire resources, and build powerful war fleets to conquer land and defeat rival clans. The game requires players to balance their acquisition of powers and resources with their warfare tactics, while navigating the challenges of a harsh, post-apocalyptic world.

    The objective of the game is to achieve dominance in one of two ways: either by controlling the Isle of Myth for three consecutive rounds with the capital ship, or by accumulating the maximum number of magic crystals.

    SUPREMACY: Controlling Isle of Myth for 1 full round after paying Ocean crystals for Upkeep.

    WARFARE: Win against Capital Ship.
    OR
    Win against the opponent fleet or *Pirates.

    EXPLORE Apex Island.

    EXTERMINATE: Eliminate an opponent and gain their magic crystals and resources.

    THE END GAME GETS TRIGGERED WHEN ANY PLAYER ENTERS THE ISLE OF MYTH FOR THE FIRST TIME IN THE GAME. WHEN THE END GAME IS TRIGGERED, THE GAME WILL END IN THE FIVE ROUNDS THEREAFTER.

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