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Viva la Fotosíntesis
Viva la Fotosíntesis
by PaulEstudios (2019)
Player Count
2 to 5

Player Ages
10+

Playing Time
40 minutes to 1 hour
Categories
  • Environmental
  • Educational
  • Designers
  • Paúl Sánchez
  • Mechanisms
  • Tile Placement
  • Area Enclosure
  • Area Movement
  • Route/Network Building
  • Grid Movement
  • Artists
  • Paúl Sánchez
  • Rating: 7.5/10 from 2 users

    Description

    An educational game for the class where you can learn the basics of how photosynthesis and cellular respiration works

    You are a plant in this game and you need to grow your leaves and roots and for that, you need to work inside your cells to do the photosynthesis.

    Collect elements while you are growing, to win the game you need to grow your roots until the other plant.

    Its a 2 to 5 players game.

    Each player has a cellular card to work with in order to produce more glucose to be used as root or leaf.

    You don't have dice in the game, you just follow the 3 steps in your turn as follow:

    Start with a cellular card with full elements inside, so the first step is to decide to place, the second step is to collect elements depending on how many roots or leaves you have, and thirst step is done chemistry to produce more glucose for your next turn.

    In the chemistry phase, you need to choose between do photosynthesis or cellular respiration, this will depend on the development of the game and elements, chemistry will be carry on several steps described in the cellular card.

    You can produce as many chemicals energy you want but you have to keep in mind that the water is a finite element, so be gentle while using the water to grow because perhaps your plant can get dry and die soon.

    On the board which is hexagonal divided locate your roots close to your other roots, you can place them over the other player roots and "draw" its water. You can not locate a root on a roc, you need to surround them.

    And the first player who locate 3 of its roots close to the other player plant base win the game.
    —description from the designer

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