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Vikings
Vikings
by Rio Grande Games, Hans im Glück, Albi, Filosofia Éditions, MINDOK, Smart Ltd (2007)
Player Count
2 to 4

Player Ages
10+

Playing Time
1 hour
Categories
  • Nautical
  • Economic
  • Medieval
  • Territory Building
  • Designers
  • Michael Kiesling
  • Mechanisms
  • Tile Placement
  • Auction/Bidding
  • Rondel
  • Victory Points as a Resource
  • Income
  • Artists
  • Harald Lieske
  • Michael Menzel
  • Family
  • Vikings
  • Digital Implementations: Yucata
  • Digital Implementations: Tabletopia
  • Rating: 7.27/10 from 7362 users

    Description

    Vikings is a fast economic game. Despite the nominal "Viking" theme, no actual exploration or pillaging is involved.

    The resources in the game consist of coins and several types of ship tiles, island tiles and meeples. In each of 6 rounds, a random set of 12 tiles and 12 meeples becomes available. Players take turns buying and placing pairs of meeples and tiles. There is no direct player interaction, only indirect contention for resources during the buying phase.

    The most unusual aspect of the game is the pricing wheel, which pairs meeples with tiles and sets their prices.

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