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Victory Decision: Advanced Wargaming Rules – World War II
Victory Decision: Advanced Wargaming Rules – World War II
by A.D.Publishing (2011)
Player Count
2

Player Ages
12+

Playing Time
2 hours
Categories
  • Wargame
  • Miniatures
  • World War II
  • Book
  • Designers
  • Agis Neugebauer
  • Mechanisms
  • Modular Board
  • Simulation
  • Dice Rolling
  • Measurement Movement
  • Family
  • Victory Decision World War II Series
  • Player Count: Two Player Only Games
  • Rating: 7/10 from 4 users

    Description

    Victory Decision: World War II is an action based game that allows you to command a platoon sized force or more in this momentous conflict. It features a unique Leadership-modified alternate unit activation system. The result is a fun and fast paced war game that involves both players almost constantly. These rules cover virtually all aspects of World War II gaming. This rulebook not only provides Scenarios but also Point based Army Lists for late war British, German, Soviet and US forces. All necessary Game Markers are also included within this book.

    This rule system is written with individually based 28 or 20mm miniatures in mind. However, scale is not important in "Victory Decision: World War II". As long as your minis are individually based you can use the rules straight away. In fact we found that the weapon ranges look more realistic when using individually based 15mm infantry miniatures. If you want to play with smaller tables, just use centimeters instead of inches and all will be fine.

    Using individually based infantry miniatures is the recommended way of playing "Victory Decision: World War II".

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