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VeloCity
VeloCity
by ABACUSSPIELE (2010)
Player Count
3 to 7

Player Ages
8+

Playing Time
45 minutes
Categories
  • Racing
  • Designers
  • Kevin G. Nunn
  • Mechanisms
  • Roll / Spin and Move
  • Dice Rolling
  • Artists
  • Harald Lieske
  • Family
  • Sports: Bicycle / Cycling
  • Rating: 5.77/10 from 127 users

    Description

    A tactical dice game. Each player manages a team of bicycle messengers and tries to get as many of his own riders as possible to the goal.

    When rolling a die to move one of your messengers you can land on three different types of fields on the board:
    - most fields have no special effect
    - some give an energy boost (a vitamin drink)
    - some are obstacles which require you to use a vitamin drink, or slow you down.

    Vitamin drinks can be played for other benefits in the game.

    Instead of selecting a single messenger, one can also roll multiple dice for an entire group of riders. This allows a player to choose the most beneficial result, but in turn means that opponents' riders will also move.

    The game ends as soon as all 3 messengers on a team reach the goal or eight total messengers have reached the goal. The team that has the most messengers at the goal wins. In the case of a tie, the player whose messenger crossed last wins. This is important, since during the end phase players may hold back messengers to avoid reaching the goal too soon.

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