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Vehicular Arrangers
Vehicular Arrangers
by (Self-Published) (2020)
Player Count
2

Player Ages
8+

Playing Time
30 minutes to 45 minutes
Categories
  • Abstract Strategy
  • Sports
  • Designers
  • Vince Lupo
  • Mechanisms
  • Hex-and-Counter
  • Hand Management
  • Grid Movement
  • Pattern Movement
  • Programmed Movement
  • Multiple Maps
  • Artists
  • Vince Lupo
  • Family
  • Player Count: Two Player Only Games
  • Category: Print on Demand
  • Rating: 10/10 from 1 users

    Description

    Have you ever been watching soccer and thought man, this is boring! I wish these humans were vehicles. Like a tank, a train, a spaceship and even a boat.

    Vehicular Arrangers does exactly that. Using the basic principles of soccer and some interesting physics, players try to score on the opposing player's goal, just like soccer.
    If you ever wondered what would happen when a sailboat meets a tank on a soccer field, you’re in luck. Spoiler alert! The tank flatters the sailboat! Each vehicle has a special move that ensures even more mayhem on the field.

    Vehicular Arrangers is a two-player card game that simulates vehicles playing soccer. The game is played by making simultaneous decisions on each turn. Those decisions direct players’ vehicles across a hex grid field. Some of these decisions will cause vehicles to spin out and crash; others will allow a vehicle to score a goal. A player wins when they score the most goals before the decks run out of cards. If tied, players reshuffle, sudden death starts, and the next goal wins.

    The game is played in rounds. Players simultaneously assign cards to their vehicles behind a screen and once everyone is ready, they reveal them. Then they execute the actions of their cards in initiative order among all players. Vehicles will bump other vehicles, vehicles will dribble and kick the ball, and things will lob into the air over other and into other things.

    There are 4 special cards in each player deck that embrace the special properties of each vehicle. Tanks crush other vehicles. Trains can drag objects behind them. Spaceships can teleport. Boats can pull objects to them.

    —description from the designer

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