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United Nations Must Play the Game
United Nations Must Play the Game
by Victory Games (II) (1943)
Player Count
2 to 4

Player Ages
10+

Playing Time
20 minutes to 40 minutes
Categories
  • Wargame
  • World War II
  • Mechanisms
  • Roll / Spin and Move
  • Rating: 0/10 from 0 users

    Description

    United Nations Must Play the Game is an Australian World War 2 game published during the height of the Japanese expansion. Players represent the allies fighting against Japanese. The countries are the U.S.A, Britain, Australia and the Dutch East Indies (which had been captured in 1942). The board has a central map of Japan and Tokyo marked. Japan is surrounded by the 4 allies at a distant of 500 miles (measured in 50 mile incremental sea lanes).

    The object of the game is to reach Tokyo with your fighter aircraft. Each player has 4 cutout planes and uses a spinner to advance closer to Tokyo. The cardboard spinner has the numbers 50, 100, 150 or 200, representing miles a fighter will fly towards Tokyo along the sea lanes. The spinner also has a red plane that represents a Japanese fighter and black plane which is an Allied fighter. If a player spins the red plane it sends his fighter back one space and he can't proceed until he spins the black plane. If it is repeated the player loses his fighter but can regain it by spinning the black plane. The first to reach Tokyo with all 4 fighters is the winner.

    —user summary

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