Advertisement
|
Turning Point: Fleet Action 2 Master Rules
DescriptionFrom the back of the book: "It seemed like only a few hours since the ENS Horan had backed out of the docking arm at Saturn Base. In truth, it has been several days, each intervening day filled with frantic activity as the crew prepared for the forthcoming battle. Now that battle was upon them. On the plot, two fleets could be seen closing in on one another. As the captain of the Horan watched, flanking forces detached themselves first from the European fleet, quickly followed by matching elements from the Union fleet. These elements would attempt to get around the heavy screens to the key units the escorts were protecting, the flagship and carriers. Soon the battle would truly be joined...
Notes: This was published as a loose-leaf rulebook, pre-drilled for 4-ring binders. Originally intended to update Fleet Action in the Babylon 5 universe, Agents of Gaming lost the franchise during development, and so developed a setting of near-space settlement with various Earth nations and coalitions as the factions. An extensive line of miniatures was planned , but only the first few released before AoG ceased trading and closed it's doors for the final time. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
Similar Games
|
Best Sellers
Board Games
|
Comments (0)