Advertisement

Active Sellers
Things From Another World
FUN.com
Calendars
Puzzle Master
Tunisia II
Tunisia II
by Multi-Man Publishing (2016)
Player Count
1 to 2

Playing Time
2 hours to 50 hours
Categories
  • Wargame
  • World War II
  • Designers
  • Dean Essig
  • John Kisner
  • Mechanisms
  • Hex-and-Counter
  • Simulation
  • Dice Rolling
  • Zone of Control
  • Artists
  • Dean Essig
  • Nicolás Eskubi
  • Family
  • Operational Combat Series
  • Country: Tunisia
  • WWII - Africa
  • Rating: 8.46/10 from 109 users

    Description

    This new edition is similar to the original 1995 Tunisia game from The Gamer's, but features a revised order of battle, modified rules, and new maps. The tempo of play is just outstanding, beginning with just a few units in play. Over the next few months both sides rapidly reinforce the theater. The build-up culminates with Rommel’s offensive at Kasserine and tension over the variable entry of Montgomery’s 8th Army. This climax is followed by the slow destruction of Axis forces in North Africa.

    The upgrade of this game involved a handful of important decisions. A straight reprint was out of the question, since the original was designed back when the OCS v2 rulebook was fairly new. In Tunisia II we standardize how the game should be played with the latest series rules, and also have updated it to “fit” better with newer OCS games. So units and rules have been changed to conform to games also set in 1942-43: DAK II, Case Blue, and Sicily II. Recent work on Beyond the Rhine is also factored in.

    Game Scale:
    Turn: 1/2 week
    Hex: 5 miles / 8 Km
    Units: Company to Brigade

    Game Inventory:
    Two 22 x 34" full-color mapsheets
    Three dual-side printed countersheets (2 combat, 1 markers - 840 1/2" counters - includes replacement counters for Beyond the Rhine: The Campaign for Northwest Europe [16] and Korea: The Forgotten War [4])
    One 56-page OCS Series Rules v4.2 rules booklet
    One 24-page Tunisia II specific rules booklet
    Two 4-sided OCS v4.2 Charts & Tables booklets
    Two Player Aid unit arrival cards
    Two 6-sided dice

    Complexity: Medium
    Solitaire Suitability: Medium
    Players: 1 or more
    Playing Time: 2-50 Hours

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: Legendary fantastic four | diam | stone age anniversary | ticket to ride russia | Nerf tri strike | trivia crack official | university of georgia | Monopoly for Wilkesboro nc | tractor s | Anna maria island monopoly | sliders | Bangor, maine | beyblade | wizards and warlocks | darkies on the melon patch | Encinitas | Oh hell | chile | googlie+eyes | ABBA+monopoly | arkham horror card game | Clearlake opoly | Etobicoke- opoly | scrabble+deluxe+folding | pips n hoes | Mankato monopoly | Pyramid vol 1 | Check books | Chuck-it-chicken | Marvel Legends Iron Man Mark
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us