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Travelus: Launch
Travelus: Launch
by jayveecee (2023)
Player Count
2 to 8

Player Ages
14+

Playing Time
45 minutes
Categories
  • Travel
  • Space Exploration
  • Mechanisms
  • Area Movement
  • Grid Movement
  • Connections
  • Contracts
  • Map Addition
  • Map Deformation
  • Family
  • Admin: Unreleased Games
  • Rating: 0/10 from 0 users

    Description

    You are the lead engineer of the space program in your territory whose mission is to be the leader in space technology. All territories are competing to build the next rocket that has the biggest launch mass to transport both people and large building materials to Mars.

    A rocket requires 6 modules that must be placed in the correct sequence. You must acquire these modules from different territories within the interterritorial network and be the first to assemble your rocket to launch.

    To build your rocket, you must acquire 6 unique Modules before your opponents. You must assemble the Modules in a particular order.

    Starting with an isolated Territory, each turn you take one of the two actions: 1. Join or leave the interterritorial network or 2. Pick up a Speed card to help get you the Modules you need.

    If you stay isolated, you won't be able to get anything from other Territories. But joining the network gives others access to everything of yours.

    What and when will you do?

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