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To Windward!: The Lunar Islands
DescriptionTo Windward!: The Lunar Islands is a 2-4 person competitive, historical Euro-style tabletop game inspired by the Golden Age of Sailing. It is a competitive, strategic tabletop game which realistically captures the excitement, danger and unpredictability of life at sea. Players command their own fleet of ships in an effort to establish themselves as the dominant naval power in the Lunar Islands. The scales of power can shift suddenly all with a change of wind or an enemy's skills as a master gunner, skilled sailor, or clever scoundrel. How to playSet upEach player gets a Home Island a sturdy Sloop to begin their quest for adventure and riches and the race to gain the most Power & Influence over the islands. Player turn1- Check WindCheck wind timer and reset wind direction if necessary. 2- Perform actionsDuring their turn a player gets 4 actions.
3- Collect Power and Influence tokens & claim accomplished Missions
All awards doubled during final round 4- Draw and carry out 1 Event cardThe WindThe wind can be an unpredictable ally or fierce opponent. It dictates how far and which directions ships can sail and a change in the wind change quickly shift the balance of power. Sailing & FightingA players hand consists of Sailing and Gunnery cards which are used then discarded to move across the board with ease, to attack other players ships or perhaps fend off an opponent. The diversity and strength of these two decks can turn vulnerable seeming Sloop into a fierce or wily opponent. TradingBy filling a ship's hold with one of 3 commodities in the game and trading it to the neighbouring islands, players can begin to amass gold and gain Power & Influence. UpgradesThis gold can be used to add ships to their fleet or upgrade their Sloop or Sloops to be fierce fighting ships like Frigates and Man o' War or rich merchant vessels like Barques and the famous Indiaman and take on enemies to win Power. But be careful, as a ship becomes laden with treasure, it will become targets for other players. EventsEvents add another wrinkle of unpredictability in the game. At the end of each players turn a random event occurs which may effect their fleet, or the entire board with positive or perhaps disastrous consequences. MissionsMissions set out tasks that players can accomplish during their turn for a significant payout. Be sure to store as much treasure on your home island as possible because treasure still on a ship at the end of the game only counts for half of what gold on shore is worth. End GameIn the final round the stakes are raised as the race to get the most Power & Influence over the Lunar Islands nears an end. Players who have thought strategically and planned can turn this to their advantage and sweep victory out from under their opponents. VictoryEnd of game awards
At the end of the game the player with the most Power and Influence wins. In case of a tie whoever has the most treasure is the victor Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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