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To Arms!: Core Rules for Historical Battles
DescriptionTo Arms! is an easy and fast ruleset for historical games. This core rulebook focus on the ancient part but the rules can be used for 3000BC~1865AD. The book is written in simple English. Diagrams in each key step guide you how to play the game. The featured Order of Activation makes the game feel like a RTS game. Not I-Go-U-Go, no PIPs. All the troops have chance to move in every turn. The game length is about 1 Hour. You only need A Tape Measure and Some D6 Dice. Almost no counters or markers are needed. No chart looking, most of the combat is judged by Roll-Off. Figures are individually based and formed in ranks and files. If you want to play with DBx bases, that's also fine. You just need some markers to track the casualty. Overall, it's a easy and fast ruleset. It's good for beginners. Experienced players can also have funs. To Arms! is not a highly realistic battle simulation but a game of leisure and fun. —description from the publisher Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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