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Time Lock
DescriptionIn Time Lock players assume the roles of intrepid time travelers moving through different parallel timelines collecting items and altering the current state of history. A time traveler might expect to have enough flux energy to travel into the future and reach a particular era only to find that the current timeline had changed and now that era doesn't come into being until a later time. A player has 3 actions per turn. For each action a player may: 1. Move through time (costs 1 flux energy per space moved and must be the first action in the turn) Taking and dropping items could effect the next pivot point in the timeline, depending on where they occur. A player's character also has expertise in particular area's of history, so may be able to better control altering that era's timeline. A time traveler's objective is to collect items and to change the course of history to meet his goals, as well as assemble the artifacts necessary to construct the Time Lock, fixing the timeline in place and ending the game. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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