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Tike's Dungeon
Tike's Dungeon
by (Self-Published), Geeks Collaborative Gaming (2019)
Player Count
1 to 4

Player Ages

Playing Time
20 minutes to 1 hour, 30 minutes
  • Fantasy
  • Adventure
  • Designers
  • Shawn Hescock
  • Mechanisms
  • Modular Board
  • Cooperative Play
  • Role Playing
  • Dice Rolling
  • Artists
  • Indi Martin
  • Joe Garcia
  • Rating: 10/10 from 1 users


    Tike’s Dungeon can be played as a solo adventure or as a 2-4 player co-op. Above that, it can be played in two different styles: Turn-based board game where players take turns to explore the crypt and battling creatures and the narrative-driven role-playing game (RPG). In both styles of play, the players will take on the role of a Tike and are highly encouraged to interact with and help each other.

    "Raivynwood is a small but prosperous village nestled neatly in the, get this, Raivynwood forest. It is most well known for its local militia which is comprised of some of the most well-trained soldiers in the land. But it has another, rather unfortunate, claim to fame which is a little less known, and that is that Raivynwood is a hub of catastrophe. If anything can go wrong, anything in the world, it will go wrong in Raivynwood. That may be the reason for needing such well-trained men and women, or that could just be a coincidence.
    The training in Raivynwood starts at the ripe age of 5, these boys and girls are called the CIC (Combat Initiative Cubs). They mostly play with sticks and wooden shields in childish games that have a fortunate side-effect of teaching them how to kick butt. The Cubs graduate at the age of 7 when they become CIBs (Combat Initiative Bloomer). CIBs practice with dull metal weapons, begin to learn the bow and learn the value of respecting and helping their parents. It’s an important lesson, you know? Finally, at the harsh age of 11, Bloomers get promoted to the Raivynwood CIA (Combat Initiative Adepts). As a junior member of the Raivynwood CIA it is your duty to train hard and watch over your small piece of paradise when the grownups aren’t around.
    On this day, of all days… the day on which the grownups have all gone to the eastern forest edge to confront a new lizardfolk threat… misfortune has stricken. As you and your fellow CIA members train in the city square, showing off your moves and flirting with your crush, you are disrupted…"

    —description from the designer

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