Advertisement

Active Sellers
Things From Another World
Puzzle Master
FUN.com
Calendars
Thinkers: ??????? ? ?????????
Thinkers: ??????? ? ?????????
by FINART Smart Solutions (2010)
Player Count
1 to 8

Player Ages
9+

Playing Time
30 minutes to 3 hours
Categories
  • Party Game
  • Educational
  • Rating: 0/10 from 0 users

    Description

    Set #4: "Cause and Effect" of the Thinkers series of board games will allow children of primary school age to learn to draw logical conclusions in various non-standard situations. The skills obtained as a result of the game will not only increase social adaptability but also lay the foundation for further personal development. Most of the items on the cards in this set are short stories that tell the background of a fact. The players are asked to determine exactly why this or that consequence took place, and what was its cause. Here are just a few examples of the 100 tasks that players will have to solve in this set:

    - In which country are only men citizens?
    - In the English city of Bradford, there is the only farm in the world where samples of woolen fabrics are delivered from all UK textile factories. Who is bred on this farm?
    “What is the use of a tape recorder of a tiger's growl at Bombay Airport?
    - In the American state of Arizona, they began to protect the desert from thieves. They steal something without which the desert is threatened with desolation and devastation. what is taken out of the desert?
    - Walter Scott said: "Both the crystal and the heart would not be so valuable if ..."

    Any number of participants can play the Thinkers board game, but if there are a large number of players, it would be advisable to split into teams. The teams, in turn, take one card with the task, which indicates the topic, difficulty, i.e. the number of victory points, and the task itself. After that, all team members jointly begin the discussion. The complexity of the tasks varies from one to five points, so the developer recommends to allot from 3 to 15 minutes to find solutions, respectively. The team can check the correctness of its answer on the reverse side of the card, then move on to the next team. At the request of the participants, the game can last for a certain time or end immediately after one of the teams scores a predetermined number of points.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace