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They Couldn't Hit an Elephant
They Couldn't Hit an Elephant
by Too Fat Lardies (2008)
Player Count
2 to 1

Playing Time
2 hours
Categories
  • Wargame
  • Miniatures
  • American Civil War
  • Designers
  • Richard Clarke
  • Mechanisms
  • Simulation
  • Variable Phase Order
  • Rating: 6.83/10 from 6 users

    Description

    "They Couldn't Hit an Elephant at this distance" were the last words of Federal general John Sedgwick, seconds before he was mortally wounded at the Battle of Spotsylvania in 1864.

    They Couldn't Hit An Elephant is designed to deal with divisional- or corp-sized encounters in a normal club evening, the basic manoeuvre element being either the regiment or brigade (depending on the level of game chosen).

    Based in part on previous Lardie rules I Ain't Been Shot Mum! and La Feu Sacre, TCHAE looks to provide enjoyable American Civil War miniatures gaming in typical Lardie "Play the period, not the rules" fashion.

    The turn sequence is card driven, so each commander has a card in the game deck and he takes his turn when his card comes up. Depending on his quality he will have a certain number of command points (variable by dice roll) to use in that turn. Easy things take few command points, more complex things take more points.

    The rules are designed to play quickly, each scale ten minute turn should, with a couple of games under your belt, take no more than ten minutes of real time, so there will be less down time than many "IGOUGO" rule systems.

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