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The WitchBorn: War Mage Diary
The WitchBorn: War Mage Diary
by The WitchBorn Corporation (2021)
Player Count
1 to 6

Player Ages
13+
Categories
  • Fantasy
  • Adventure
  • Horror
  • Expansion for Base-game
  • Miniatures
  • Designers
  • Cory S. Kammer
  • Mechanisms
  • Partnerships
  • Cooperative Play
  • Role Playing
  • Dice Rolling
  • Narrative Choice / Paragraph
  • Critical Hits and Failures
  • Artists
  • Cory S. Kammer
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Manufacturing: LongPack Games
  • Rating: 10/10 from 1 users

    Description

    We are at war!

    Our WitchBorn enemy is undead and seemingly limitless, stealing our bodies even as we fall on the field of battle, stealing our strength, stealing our wisdom, stealing our training, and sometimes even stealing our memories.

    We organize and plot. But how can we ever hope to succeed without the power that prayer and magic bring us against The WitchBorn threat?

    Four join me in writing this supreme work. With their remarkable knowledge, guidance, and mastery, War Mage Diary teaches over one hundred spells from the elemental, the dark, and the Divine. This tome also warns of the dangers WitchBorn pose to Lhyonnesse, Kasel, Asylum, the Wandering Forest, and all of Perdition. We share lore and include a compendium of magical wands, arcane gear, and Unreal Beasts for young Adepts like yourselves.

    Please master this work, add to it, and practice the magic held within until The WitchBorn are no more. Short of this, do not let this work fall into our enemies’ clutches for fear they turn this last hope against us.

    Aric Stonemason
    Hammer of Dur, Adept of the Divine

    —description from the publisher

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