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Things From Another World
The Turing Test
The Turing Test
by (Self-Published) (2016)
Player Count
10 to 16

Player Ages
13+

Playing Time
30 minutes to 45 minutes
Categories
  • Deduction
  • Designers
  • Jason Little
  • Mechanisms
  • Voting
  • Cooperative Play
  • Role Playing
  • Acting
  • Rating: 7.5/10 from 2 users

    Description

    In 1950, Alan Turing developed the Turing Test, meant to help distinguish between a person and a machine programmed to behave and respond like a person. Today a new, more sophisticated artificial intelligence has been developed. Its developer, the Programmer, has invited a number of people to participate in the ultimate test of their creation: a dinner party! By the end of the party, the guests attending must determine who among them are actually human and who are artificial intelligence posing as humans.

    During the game, players receive Backgrounds to help them assume the role of one of the party guests. Players then receive special character Traits which may be considered either Human or AI behaviors. By asking questions and observing the other guests' behavior over the course of the game, the human players try to work together to deduce who is AI.

    Fortunately, the humans know that AI have to follow certain protocols and programming. But since some players themselves may be AI, you can never fully trust anyone!

    Halfway through the game and again at the end, the players assign Suspicion Tokens to the other guests, representing the strength of their conviction that certain people are indeed AI... since it these are assigned anonymously, the AI also get to vote and can use their Suspicion to deflect attention away from themselves toward other guests. The attendees who arouse the most Suspicion reveal their identities to see whether or not the AI were caught and passed the Turing Test.

    The Turing Test is a social game by award-winning game designer Jay Little with additional development and extensive play testing by students from the University of Wisconsin-Stout. These students contributed to the game through a special Board Game Production & Processes class Jay Little teaches at the university.

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