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The Throne Chronicles: Wild Uprising
The Throne Chronicles: Wild Uprising
by (Self-Published) (2017)
Player Count
2 to 6

Player Ages
10+

Playing Time
30 minutes to 2 hours
Categories
  • Science Fiction
  • Wargame
  • Adventure
  • Mythology
  • Mechanisms
  • Tile Placement
  • Card Drafting
  • Area Movement
  • Dice Rolling
  • Family
  • Admin: Unreleased Games
  • Rating: 10/10 from 1 users

    Description

    The elements are at war for the throne ,Choose your side and race to the crown. The main goal of the game is to get to the crown first in order to win, do all you can to stop the others.

    Games consist of choosing your element and character. Each character and element has special abilities and different characteristics , for example: water does extra damage to fire element, fire does extra damage to nature, nature does extra damage to electric, and electric does extra damage to water. During the game you will battle against enemies and players, find random encounters, events and much more.

    Game play:
    Path will be tile based, placing cards to reveal the path ahead. D6 Dice will be rolled in order to determine where to move. The path has four colors (each element) and the dice will have the color you will move onto or the number of spaces.

    Battles will consist of dice rolls to win, each player has a total life points. Dice is rolled and based on image on die is the action taken (defend or attack)

    All players have same base damage and HP, it can be increased by item cards like weapons, armor and occasionally events.

    Weapons:
    Will be bought with gold or found along the way. Some weapons contain special abilities. Use them wisely.

    Events:
    In game you will events and depending on your choice it will change the outcome. Careful one choice can help you or damage you.
    The events will go from finding a chest with treasure with gold or items,a trap or even finding a rare egg than will hatch into a powerful ally. Some events will not only affect one player but many such as earthquakes or gravity increase.

    There is special event cards that will rarely play in game, such as: swap places, a tornado (which makes you loose weapons or armor) hired thieve (steals and item from one player and give to player who drew card) and many more.

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