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The Sun Never Sets
DescriptionAuthor's comment: It is a “24-Hour RPG”, meaning that it was designed in (more or less) one 24 hour period. I started typing at 7pm on Sunday April 1st 27, and finished at 9.5pm on Monday April 2nd. The idea had been kicking about in my head for a while before then, but I was in a tapas bar at the time, so I’m not counting it. Because it was produced under an artificial time constraint, this game has not been playtested fully, or indeed at all. The core mechanics, however, are simple enough not to need more than minor tweaking. The Flashback mechanics are more complex, and would benefit from more work. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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