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The Quest for Maggie Darr
DescriptionA two player boardgame set in the world of comic hero Agent 13. The game was published in 13: Assassin magazine #5. Maggie Darr and her henchmen are trying to track down and kill Agent 13. At the same time, Agent 13 wants to capture Maggie Darr because she holds the secret to his past. One player takes the role of Agent 13, the other, Maggie Darr. Agent 13 must either capture Maggie or find six clues to his past and return to his Headquarters to win. The only way that the 'Maggie' player can win is to eliminate Agent 13. There is no time limit to the game. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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