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The Powers That Be
The Powers That Be
by ENLTN (2021)
Player Count
1 to 6

Player Ages
14+

Playing Time
30 minutes to 3 hours
Categories
  • Political
  • Wargame
  • Economic
  • Modern Warfare
  • Educational
  • Designers
  • Echo Gamut
  • Mechanisms
  • Action Point Allowance System
  • Betting/Wagering
  • Dice Rolling
  • Action/Event
  • Connections
  • Moving Multiple Units
  • Artists
  • Echo Gamut
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Rating: 0/10 from 0 users

    Description

    The time is now for dark secrets to come to light. The world is in chaos and only an elite few know the truth behind the scenes. There is an invisible and powerful force working in the shadows, manipulating the masses to control our world.

    Playing as a global elite ruler in 2020, in this hybrid, deck-building / worker placement game, you must first build your cabal by acquiring assets. Then, use your best strategy to attack your enemies and successfully stage events on the global scale. Your goal is to stay invisible, while gaining power over the masses using your best strategy and card based, dice battles.

    The winner is the first player to enter the "eye in the triangle" with 13 power points, where you rule the world and no one knows you exist.

    The board works like a clock from above, with three dice rolled simultaneously to move the 3 main Board Pieces. The lower level of the board contains the assets, the middle level holds the special cards and the top, zodiac level is for pyramid activation, betting and scoring.

    Do you have what it takes to reach the top
    of the pyramid and become, The Powers That Be?

    —description from the designer

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