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The Night Cage: Monster Pack – Pathbreaker/Light Eater
The Night Cage: Monster Pack – Pathbreaker/Light Eater
by Smirk & Dagger Games (2022)
Player Count
1 to 5

Player Ages
14+

Playing Time
40 minutes to 1 hour
Categories
  • Horror
  • Expansion for Base-game
  • Maze
  • Mechanisms
  • Tile Placement
  • Cooperative Play
  • Grid Movement
  • Sudden Death Ending
  • Pieces as Map
  • Family
  • Promotional Cards
  • Rating: 8.5/10 from 6 users

    Description

    Contains:
    4 Light Eaters
    2 Pathbreakers

    Light Eaters: When a Prisoner draws a Light Eater, it activates immediately. The Light Eater’s attack causes one Prisoner who isn’t adjacent to any other Prisoners to go lights out. These Prisoners are referred to as “isolated.” The active player decides who will be affected. The Light Eater’s target can be any isolated prisoner, including the prisoner who drew it. After resolving this effect, the active Player flips the Light Eater tile and places it as a pit (if they are still lit).

    Pathbreakers: When a Pathbreaker is drawn, the active prisoner must place it so one of its faces points at them. Pathbreakers do not attack when revealed. Once placed, a Pathbreaker is motion-activated like a Wax Eater, attacking when a player moves into or out of its line of sight. However, a Pathbreaker’s line of sight is limited to the two directions of its faces. When a Pathbreaker attacks, it turns every tile in a straight line from its faces into a pit regardless of walls, pits, or open spaces. If the Pathbreaker is still lit after it attacks, it turns into a pit.

    Distributed at Gen Con 2022

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