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The Nacho Incident
The Nacho Incident
by Eight Foot Llama (2005)
Player Count
2 to 4

Player Ages

Playing Time
45 minutes
  • Card Game
  • Spies/Secret Agents
  • Designers
  • Jim Doherty
  • Mechanisms
  • Pick-up and Deliver
  • Simultaneous Action Selection
  • Hand Management
  • Artists
  • Scott Starkey
  • Rating: 6.01/10 from 240 users


    From the designer:

    You're three miles into Alberta, a sack of warm, spicy burritos your only companion. To be caught north of the border would be the end of you. Wait -- what's that noise??

    In The Nacho Incident, players are trying to make the most money by smuggling Mexican food into Canada. They must evade the Mounties and choose the most profitable combination of smuggler, food and destination.

    Smugglers are ranked by number, and each turn all players select one from their hand and reveal them simultaneously. High numbers act first and have greater smuggling options available to them, but also attract the attention of the Mounties. After crossing the border, smugglers set up cantinas to finance further smuggling operations -- but these cantinas will be shut down as the Mounties discover them.

    After 12 turns of smuggling (about 30-45 minutes), the player with the most money wins!

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